Release 2.6.1 is a hotfix update for Atavism that fixes many of the bugs that have popped up in 2.6 and implements some of the minor improvements that were missing, or were requested and seen as easy to implement and very useful.
The update is a much smaller one than 2.6 and does not have any database changes. That said, some changes to the system will affect existing characters, so it is recommended to wipe existing characters.
Updating from Atavism 2.6 to 2.6.1 is pretty simple with the exception of merging UI changes. Follow the instructions below to update your existing server.
It is highly recommended you create a backup of both your server and client before proceeding in case something goes wrong during the process.
Copy over the following server files into your existing Atavism server, making sure you still have a copy of your auth.properties and world.properties files to copy the settings from.
Note: If you have made any changes to the files below, please make a copy of them and try merge in your changes.
Note: Due to complications arising from importing in an existing Unity project, it is recommended you create a new project, import the files into that, then copy over the needed files to your existing project via Windows (Explorer).
Import in the AtavismUnity2_6_1.unitypackage. A lot of files can be skipped, but it is recommended you replace the files listed below:
Warning: Importing the prefabs below may break any customisations you had previously made to your ones:
Note: Add the AtavismCombat and PortraitManager components to your Scripts prefab (found in the Atavism Objects folder)
If you use UMA in your project, download the latest version of the Atavism-UMA package from the APanel. Import in the following files: